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1. [Service] Red Frog Freight (High sec freight service) - in Sell Orders [original thread]
I had heard about Red Frog but never used them before. Then I moved and had way too much stuff to take with me. Thankfully, 2 contracts and 16 hours later, all my stuff was where it needed to be. Great service and a reasonable price. Thank your g...
- by Sjaandi HyShan - at 2015.11.20 18:32:53
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2. Super Kerr-Induced Nanocoatings (SKINs) - in Test Server Feedback [original thread]
Industry and Market Idea What if, once a player had bought a permanent license, they could, using additional ARUM (perhaps a set fraction of a permanent license's cost): Apply that SKIN to a ship permanently. This ship could be traded thro...
- by Sjaandi HyShan - at 2015.04.11 02:42:07
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3. Super Kerr-Induced Nanocoatings (SKINs) - in Test Server Feedback [original thread]
Will the final/tentative prices be in the dev blog? And are the prices going to be per ship based on popularity/rarity or per ship class? Also, FoxFour, you said you like them....When do I get my Equilibrium of Mankind Armageddon? Can we go mor...
- by Sjaandi HyShan - at 2015.04.11 02:25:51
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4. EVE Probe Installer 0.85.9932.0 - in EVE Probe [original thread]
I think I saw hope for orbiting planets in that indirect lighting scene!
- by Sjaandi HyShan - at 2015.02.10 13:53:40
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5. Sticky:Dev blog: Starmap Improvements - A Map To Treasure - in EVE Information Portal [original thread]
My first impressions: I don't see the space nebula mentioned/shown in the dev blog. Is this a setting? There's too little separation between the main screen and the starmap when docked. The transition is jarring. It's too hard to see hig...
- by Sjaandi HyShan - at 2014.12.10 00:23:34
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6. Rhea Effects in Probe? - in EVE Probe [original thread]
When will we get to see the new Probe with the updated effects being added in Rhea? Also, is there a still gallery from Eve that can be used to build desktop backgrounds with pictures from the newer releases? Some of the shots from the Probe scen...
- by Sjaandi HyShan - at 2014.11.22 20:10:46
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7. Announcement:New Trailer & A Second Call To Arms GÇô This is EVE! - in EVE Information Portal [original thread]
Wow!!!!!!!!!!!!!!!!!!!!!!!!!! That is SOOO neat! I don't know how anybody couldn't want to play after that.
- by Sjaandi HyShan - at 2014.11.22 03:41:05
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8. Sticky:Dev blog: Quick, give me manual control! - in EVE Information Portal [original thread]
I don't think there's been a serious negative comment yet. And I'm not going to break that trend. Great Job CCP!!
- by Sjaandi HyShan - at 2014.11.15 00:13:08
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9. EVEMon - The Open Source Character Planner (v1.4.1) - in Skill Discussions [original thread]
Desmont McCallock, Thanks for a great program! We all really appreciate the work you do. I understand how hard it is to develop quality software, especially on your own time. Do you have a list of how to start contributing? I don't know much abo...
- by Sjaandi HyShan - at 2014.11.09 03:55:50
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10. Sticky:Dev blog: Invention updates in Phoebe - in EVE Information Portal [original thread]
CCP, Why not make the % bonus equal to the rank of the skill, adjusting build times to match? I would not have spent half a month training a skill for a paltry 1% bonus over someone with level 4 in an over-saturated market anyway (there's not THA...
- by Sjaandi HyShan - at 2014.11.01 20:37:05
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11. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
If the steal bomber is mainly being converted to a destroyer, why not actually make it one? The skill train is the same, you are slowing the warp and align time and increasing the HP (which is basically a destroyer in all but name). The destroyer ...
- by Sjaandi HyShan - at 2014.10.17 00:19:00
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12. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
Quote: When a Rorqual, Dreadnaught, Carrier, Supercarrier or Titan is pointed by a focused point they will not be able to jump through gates. Neat! I'm assuming this is to counter the idea of Doomsday & Jump? Now's it's: "Bye Carrier" ...
- by Sjaandi HyShan - at 2014.10.17 00:14:00
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13. Sticky:Dev blog: Upcoming Forum changes - Phase 1 of 2 - in EVE Information Portal [original thread]
Have you thought of including badges for past CSM, and the forum post originator? I sometimes like to see what past CSM members have to say, or what the original poster says in response to others' posts about the topic.
- by Sjaandi HyShan - at 2014.10.16 01:32:37
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14. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
I tried it on Sisi and really liked it. However, it is noticeably 2D and that means that I have to constantly pan my view up and down to find anything not on the ecliptic. It would be really, really, helpful to have the compass somehow indicate th...
- by Sjaandi HyShan - at 2014.10.13 03:15:00
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15. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
This will really help make Eve more accessible and ease the transition from normal MMOs!
- by Sjaandi HyShan - at 2014.10.09 02:55:00
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16. Announcement:Crius Issues - in EVE Information Portal [original thread]
I'm trying to click through from a Malediction BPC to the NanoElectrical MicroProcessor (for which I have the BPO), but it says I don't have the materials and all the possible red error messages (such as not valid facility, etc.) are present in th...
- by Sjaandi HyShan - at 2014.08.18 23:54:00
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17. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
It does seem like the ship is trying to be a jack-of-all trades. Good at everything, great at none. Making it fulfill a niche roll would increase its perceived value, since you can buy all the ships for its roles (and that perform better at those ...
- by Sjaandi HyShan - at 2014.08.11 18:10:00
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18. Sticky:Reserved #4 - in Wormholes [original thread]
Why not change it from spawn distance to spawn speed , similar to station undocks? This would allow smart players to use webs+sensor boosters or the lack of them to control engagement range. Make it so that the ships will naturally slow down (an...
- by Sjaandi HyShan - at 2014.08.06 17:22:00
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19. Announcement:Crius Issues - in EVE Information Portal [original thread]
This may have already been mentioned: When I go to manufacture something, the BPO displays max runs on the top part of the UI, while in the list it diplays infinite. The number displayed is usually in the mid-tens of thousands, but it shouldn't h...
- by Sjaandi HyShan - at 2014.07.27 16:16:00
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20. Announcement:Crius Issues - in EVE Information Portal [original thread]
I'm trying to manufacture a Tech II ship, but every assembled Tech I ship of that type in my Ship Hanger (NPC station) counts as -1 to the total. If I have one assembled Tech I ship in my hanger = -1/1 for production. If I produce a Tech I ship ...
- by Sjaandi HyShan - at 2014.07.27 15:58:00
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